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You can jump down to the wooden platforms, then into a cave where you can pull a wire for this artifact. Puzzle Piece 2/4 – In the next section when riding the lily pad, you’ll need to jump over a series of obstacles to move forward. TG88 onto the last one with the large coin above it, then jump up again to the right to reach this puzzle piece.

The microphone makes the wind more intense while the vibrations of the sand are felt as the controller feels like a sandstorm. But it’s not all suits and colorful levels to enjoy, there’s also a mountain of collectibles to find that tug on the nostalgic heartstrings of any PlayStation fan. The game’s 16 levels feature nasty little bots to defeat, and little secrets and character cameos to find, such as the Buster Sword from Final Fantasy 7 or Jin Sakai from Ghost of Tsushima. Levels have Astro jumping on fluffy clouds in Memory Meadows, skating along the ice in Cooling Springs, or blowing up asteroids in a later level in SSD Speedway.

Rescuing all four special bots rewards you with the “Four The Players” trophy‚ adding a layer of challenge and nostalgia to your platinum journey. Each bot’s location and method of rescue is cleverly integrated into the game’s design. Replaying levels is fun enough to find the hidden artifacts and jigsaw puzzle pieces to complete the mural in the lobby, but there isn’t much incentive beyond that. Using the new PS5 hint system accessible from the overlay menu works well to track down tricky hidden objects and should make getting tricky trophies much more manageable in games like this going forward. Add-On Trophies in Astro Playroom provide extra challenges beyond the main game. These include trophies for rescuing special bots like the Selen bot from Returnal and the Ape Escape bot.

Astro’s Playroom makes the case that the DualSense Controller is the best in all gaming. It perfectly showcases the capabilities of the device in fun and engaging ways. From the moment you boot up the demo, the game takes you through the DualSense. It takes you through the vibration, adaptive triggers, touchpad, motion sensor and microphone. As spotted by Twitter user realradec, Astro’s Playroom received an update for February 2025 that added the PS5 Pro as an artifact. In Astro’s Playroom, players can obtain “Artifacts” from a gacha machine that unlocks collectible PlayStation products.

Vib-Ribbon was unique in that it loaded entirely into the PS1’s RAM, allowing players to insert their own music CDs to play levels to. At the Checkpoint overlooking the first mud pit, you’ll two a Bot with a Net looking for a Bot with a siren on its head hiding in a bush. This references 1999’s Ape Escape on PS1, made by SCE Japan Studio. Ape Escape is notable for being the first PlayStation game to require a Dual Analog/DualShock controller; you couldn’t play it using the launch gamepad.

Puzzle Piece 3/4– At the next checkpoint there are some spots you can bounce on to climb up the platforms. Instead of going up, bounce to the opposite side to find this puzzle piece underneath the platform. Puzzle Piece 2/4 – Just after the next checkpoint, there are a bunch of explosive enemies on the ground you can light using your ship thrusters. When they explode they destroy the ground, revealing an area with this puzzle piece.

Pull up the two small wires, followed by the revealed large wire in the middle to get this artifact. Artifact 1/2 “PS Move Sharpshooter”– After jumping up through the two slanted glass panels, jump to the left to an area with a wooden box with a diamond on it. Artifact 1/2 “DUALSHOCK 3 Wireless Controller” – Continue left out onto the small island, defeat the three enemies then pull up the wires to find this artifact.

Jump across and pull the three small wires, followed by the revealed large middle wire to get this artifact. Puzzle Piece 1/4 – From the start of the area, go to the left and go through or around the igloo to find this puzzle piece. There is a built-in progress tracker on PS5 trophies so you can easily keep track how many you found already. The Astro Playroom Trophy List includes 31 bronze‚ 14 silver‚ 5 gold‚ and 1 platinum trophy‚ totaling 51 achievements. Categories range from story completion to collectibles and challenges‚ with some being secret trophies. There are five challenging Gold Trophies in Astro Playroom‚ focusing on speedruns and special challenges.

Astro’s Playroom

Guides and replays can help you discover the fastest paths and strategies for these demanding achievements. This guide helps you unlock all 46 trophies‚ including the Platinum‚ in this charming PS5 platformer. Discover how to earn each trophy with ease and enjoy the game’s creative levels and DualSense features.

These collectibles add an extra layer of depth and nostalgia to the game. The game itself effectively utilizes the DualSense controller’s features, resulting in an engaging and innovative gaming experience. Although the game is relatively short, it packs a lot of fun and demonstrates the potential of the PS5 and DualSense in this new generation of gaming. To efficiently unlock all trophies in Astro Playroom‚ start by completing the main story while collecting as many puzzle pieces and artifacts as possible.

Astro’s Playroom Will Take Full Advantage Of The Dualsense Hardware

Astro Bot Rescue Mission is a 2018 platform video game developed by Japan Studio’s Team Asobi and published by Sony Interactive Entertainment for PlayStation 4’s PlayStation VR headset. It stars a cast of robot characters first introduced in The Playroom, where they appeared as robots that lived inside of the DualShock 4 controller. In the game, the player teams up with Captain Astro and goes on a quest to rescue his lost crew scattered across different worlds. What’s so remarkable about Astro’s Playroom is that while it’s ostensibly about showing off the features of the PlayStation 5, it’s also a fabulous platformer.

Pulse 3d Wireless Headset

Several of the game’s Trophies reference taglines for the PlayStation 3 and PlayStation 4. These include “It Only Does Everything” and “Welcome to the Third Place” (PS3), and “Greatness Awaits” and “For the Players” (PS4). It refers to the “Lonely Rolling Star” track from the official soundtrack. Both the game and the Trophy involve rolling a ball around so that it gets bigger and bigger. The “Cool Hoarder” Trophy, awarded for getting all the Puzzle Pieces in Cooling Springs, is named after 1996 PS1 game Cool Boarders, developed by UEP Systems.

It also had space for a hard drive, which was required for some games, while others could use them for optional DLC or game installation to reduce load times, much like the PS3 would do. The last official servers, for Final Fantasy XI, were shut down on March 31st 2016. The PS One LCD monitor was an attachment that allowed the console to be played without using a full-sized television. It plugged into the back of the unit and used the RGB video signal, providing a much clearer picture than the Composite and S-Video signals most players used.

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